![]() ![]() The person asking the question is eligible to grab the buzz card but only after they read the entire question and before they look at the answer (obviously).Īfter a card is played and resolved, play continues clockwise. If you take it and answer incorrectly, the current player can take one of your already earned wedge cards (if you have one). However, there is a risk to the buzz card. Simply grab the buzz card (before the current player answers) and if the current player answers incorrectly, you’ll get a chance to answer it and get the wedge card. You no longer have to sit around knowing the answer while the current player tries in vain to come up with the correct answer. In the center of the table, there will be a “buzz card.” Unlike regular “Trivial Pursuit,” “Trivial Pursuit Steal” gives you a chance to answer a question even if it isn’t your turn. There is also another unique wrinkle to the game. The only card that can stop a steal attempt is a “block card.” If somebody tries to steal your card during their turn, simply play a block card and you don’t have to give them your card (you draw a new card to replace it as well). Both cards end your turn without being asked a question. The double steal cards allow you to steal two wedge cards (either two from the same player or one each from two different players). There are also “steal cards” and “double steal cards.” As you might expect, they allow you to steal a wedge card from another player instead of earning it yourself. These cards are very powerful if you get the question right because you can use it to represent any color wedge card you want (even a different one than what you were asked to earn the wedge card in the first place). There is a “wild wedge card” which allows you to answer a question from the category of your choice. ![]()
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